Start playable
Open an RPG, platformer, arcade, story, HD-2D, or 3D starter that already runs. Every part is yours to inspect and replace.
A visual-first Windows game engine for independent creators
Start from a playable game. Shape it with readable visual events. Drop into JavaScript when code is the better tool. Myth keeps the path from first scene to exports you control in one focused desktop workflow.
No credit cardComplete editor trial$19.99 once — own it forever
Why Myth
Myth is built for creators who want visual speed without being boxed into a rigid template or forced to begin every mechanic in code.
Open an RPG, platformer, arcade, story, HD-2D, or 3D starter that already runs. Every part is yours to inspect and replace.
Shape scenes and resources, author readable events, reuse behaviors, and add real JavaScript without rebuilding the project.
Add real JavaScript when it helps, then create offline HTML, hostable web builds, or unsigned desktop and mobile source projects—with no Myth Engine royalties.
A visual workflow with a real escape hatch
Myth keeps scenes, rules, behaviors, data, and scripts in one understandable project. Visual authoring gets you moving; JavaScript is there when it becomes the shortest path.
The blank page is optional
Choose from nine playable starts or open a blank project. Starters create ordinary Myth resources, so you can inspect the structure, keep what helps, and make every piece your own.
Built on a proven browser runtime
Myth authors the project; Babylon.js 9.15.0 renders it. The same visual systems carry a game from classic 2D into block-world HD-2D and free-form 3D.
Sprites, tilemaps, cameras, particles, shaders, physics, UI, RPG systems, and lightweight web exports.
Block worlds, glTF models, lights, fog, sculpted terrain, cameras, animation graphs, and Havok-backed 3D physics.
Your project starts locally
Use every editor, starter, and local playtest workflow. When you are ready to distribute, unlock export with a one-time $19.99 Alpha license—lifetime updates included, never a subscription.