Paid License Required
Commercial publishing and distributable export require an active paid Myth Engine license. Trial licenses can save and playtest projects locally, but cannot create distributable exports.
Policy
A valid paid Myth Engine license lets you distribute and sell games made with Myth Engine without paying Myth Engine royalties.
Last updated July 11, 2026
Commercial publishing and distributable export require an active paid Myth Engine license. Trial licenses can save and playtest projects locally, but cannot create distributable exports.
Myth Engine charges no royalties on games you make with a valid paid license. Platform fees, payment fees, taxes, contractor costs, and third-party royalties remain separate obligations.
You are responsible for rights to imported art, audio, fonts, plugins, middleware, templates, store assets, and other third-party materials included in your project.
You may distribute your finished games. You may not redistribute the Myth Engine editor, purchase or account access, proprietary bundled assets, or installer files outside the rights granted by the EULA.