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Use 3D Assembly on a 3D Object to reference an existing Assembly resource. A 3D Object can hold one 3D Assembly component. The resource supplies a group of child Object placements, such as the two Brick placements saved in assembly0.

In the Object Editor, the Resource field contains the resource’s exact name, such as assembly0. A blank field assigns none.

Resource is editable in the Object Editor, while the table’s No entry describes its availability for Logic property writes. Logic cannot write it.

See Object components for definitions, attachments, and instance overrides.

Property and path Type Factory default Behavior Writable
Assembly (resource) thing:assembly3d “” 3D Assembly resource name. Blank assigns no resource. No

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